The Utopian Guide
The Races:
In Utopia there are eight unique races, each having its own advantages and drawbacks and special units called elites. Listed below are the races in Utopia as of Age 51.
Avian
* - 25% attack times
* cant use stables
- 25% birthrate
Elite Unit - Drake (8/3, $650, 6.5 nw)
Spell book: Clearsight, Town Watch
Dwarf
* + 25% BE
* Free Building Construction (accelerated not available)
* -20% thievery effectiveness
* food consumption doubled
Elite Unit – Berserker (7/4, $800, 6.0 nw)
Spell book: Quick Feet, Animate Dead
Elf
* +2 mana per tick in war
* Instant Spells Offensive 30% stronger
* Defensive Specialist Strength +1
* cannot use Dungeons
Elite Unit – Elf Lord (7/3, $600, 6 nw)
Spell book: Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, Reflect Magic, Mages Fury
Faery
* + 50% magic effectivness
* + 1 stealth per tick
* - 10% population
Elite Unit – Beastmasters (4/7, $900, 7.0 nw)
Spell book: All
Halfling
*+ 40% thievery effectiveness
* 50% thief cost
* + 5% population
* Espionage operations are 100% accurate in war
* cannot use hospitals
Elite Unit – Brutes (6/5, $500, 5.0 nw)
Spell book: Vermin, Town Watch, Quick Feet, War Spoils
Human
* + 30% income
* + 40% Thievery Damage
* - 20% magic effectiveness
* Offensive Specialist Strength -1
Elite Unit – Knight (8/3, $800, 6.5 nw)
Spell book: Greater Protection, Aggression
Orc
* + 30% gains
* Can train Elites with credits
* -30% Draft Cost
* - 50% effects from honor
* -40% thievery and magic damage
Elite Unit – Ogre (9/2, $800, 6.75 nw)
Spell book: Fanaticism, Aggression, Bloodlust
Undead
* Offense doesn't die on attacks you make
* Successful land attacks convert specialists to elites *
* Spreads and is immune to The Plague
* No Food required
* -15% science effectiveness
* Access to basic thievery only
Elite Unit - Ghoul (9/3, cannot be trained, 7.0 nw)
Spell book: War Spoils, Nightmares, Chastity
Note about Undead:
Undeads convert will be a 10% base on successful trad marches against non-hit opponents of similar networth in a similar sized kingdom when you do not oversend. We will also significantly boost it if your total offense is specialists, on a sliding scale. Elites are not created on attacks made from the EoW CF (End of War Cease Fire) period.